{"id":4585,"date":"2024-08-02T10:26:40","date_gmt":"2024-08-02T10:26:40","guid":{"rendered":"https:\/\/cgelementary.com\/?post_type=knowledgebase&#038;p=4585"},"modified":"2024-08-23T19:37:45","modified_gmt":"2024-08-23T19:37:45","slug":"paint-detail-map","status":"publish","type":"knowledgebase","link":"https:\/\/cgelementary.com\/?knowledgebase=paint-detail-map","title":{"rendered":"Paint Detail map"},"content":{"rendered":"\n<div class=\"wp-block-divi-layout\">[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.20.2&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_row _builder_version=&#8221;4.20.2&#8243; _module_preset=&#8221;default&#8221; width=&#8221;100%&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.20.2&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.20.2&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;]<h4>Paint maps<\/h4>\n<p>To paint a detail map, you should Assign a new map to \u201cincandescence\u201d<\/p>\n<p><span style=\"color: #ff0000\">MAKE SURE TO SAVE THE SCENE (MAYA won\u2019t save <\/span><span style=\"color: #ff0000\">textures if you don\u2019t save your scene)<\/span><\/p>\n<p>Press the \u00a0 <a href=\"http:\/\/cgelementary.com\/wp-content\/uploads\/DetailPaint.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/cgelementary.com\/wp-content\/uploads\/DetailPaint.jpg\" width=\"41\" height=\"41\" alt=\"\" class=\"wp-image-4588 alignnone size-full\" \/><\/a> \u00a0 button to use incandescence map as detail map.<\/p>\n<p><span style=\"color: #ff0000\">Note: currently at this version you should either use <\/span><span style=\"color: #ff0000\">detail map handles or paint it on your mesh, you can\u2019t <\/span><span style=\"color: #ff0000\">use both. Which means if you already have a detail <\/span><span style=\"color: #ff0000\">map using the detail handles, as soon as you press this <\/span><span style=\"color: #ff0000\">button it will connect the incandescence map to the detail <\/span><span style=\"color: #ff0000\">map and disconnect your previous map.<\/span><span style=\"color: #ff0000\"><\/span><\/p>\n<p>After that, assign a custom map or assign paint effect presets to your brush and start painting your map. I recommend switching to shading mode to only see the mesh and not the texture.<\/p>\n<p><span style=\"color: #3366ff\">If you can\u2019t see the displacement, select the terrain surface and press <\/span><span style=\"color: #3366ff\">alt+3.<\/span><\/p>\n<p>You also have a new attribute \u201cDetail Height\u201d to control the height of detail map.<a href=\"http:\/\/cgelementary.com\/wp-content\/uploads\/PaintAttibute.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/cgelementary.com\/wp-content\/uploads\/PaintAttibute.jpg\" width=\"290\" height=\"129\" alt=\"\" class=\"wp-image-4591 alignnone size-full\" \/><\/a><br \/>After you are done with painting you can disconnect this incandescence map from material.<\/p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][\/et_pb_section]<\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":491,"featured_media":0,"comment_status":"open","ping_status":"open","template":"","knowledgebase_cat":[117],"class_list":["post-4585","knowledgebase","type-knowledgebase","status-publish","hentry","knowledgebase_cat-texturing"],"_links":{"self":[{"href":"https:\/\/cgelementary.com\/index.php?rest_route=\/wp\/v2\/knowledgebase\/4585","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cgelementary.com\/index.php?rest_route=\/wp\/v2\/knowledgebase"}],"about":[{"href":"https:\/\/cgelementary.com\/index.php?rest_route=\/wp\/v2\/types\/knowledgebase"}],"author":[{"embeddable":true,"href":"https:\/\/cgelementary.com\/index.php?rest_route=\/wp\/v2\/users\/491"}],"replies":[{"embeddable":true,"href":"https:\/\/cgelementary.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4585"}],"version-history":[{"count":6,"href":"https:\/\/cgelementary.com\/index.php?rest_route=\/wp\/v2\/knowledgebase\/4585\/revisions"}],"predecessor-version":[{"id":5454,"href":"https:\/\/cgelementary.com\/index.php?rest_route=\/wp\/v2\/knowledgebase\/4585\/revisions\/5454"}],"wp:attachment":[{"href":"https:\/\/cgelementary.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4585"}],"wp:term":[{"taxonomy":"knowledgebase_cat","embeddable":true,"href":"https:\/\/cgelementary.com\/index.php?rest_route=%2Fwp%2Fv2%2Fknowledgebase_cat&post=4585"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}