{"id":4563,"date":"2024-08-01T18:43:14","date_gmt":"2024-08-01T18:43:14","guid":{"rendered":"https:\/\/cgelementary.com\/?post_type=knowledgebase&#038;p=4563"},"modified":"2024-08-23T19:33:18","modified_gmt":"2024-08-23T19:33:18","slug":"painting-maps","status":"publish","type":"knowledgebase","link":"https:\/\/cgelementary.com\/?knowledgebase=painting-maps","title":{"rendered":"Painting Maps"},"content":{"rendered":"\n<div class=\"wp-block-divi-layout\">[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.20.2&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_row _builder_version=&#8221;4.20.2&#8243; _module_preset=&#8221;default&#8221; width=&#8221;100%&#8221; custom_padding=&#8221;||24px|||&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.20.2&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.20.2&#8243; _module_preset=&#8221;default&#8221; inline_fonts=&#8221;Aboreto&#8221; global_colors_info=&#8221;{}&#8221;]<h4>painting maps<\/h4>\n<p>Using this button &nbsp;&nbsp; <a href=\"http:\/\/cgelementary.com\/wp-content\/uploads\/PaintHandle.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/cgelementary.com\/wp-content\/uploads\/PaintHandle.jpg\" width=\"41\" height=\"41\" alt=\"\" class=\"wp-image-4566 alignnone size-full\"><\/a> &nbsp; &nbsp; you can paint different attributes for your terrain.<br>At first, I was wanted to add my custom attributes to paint but very soon I noticed a lot of bugs and<br>Maya just wasn\u2019t handling custom attributes properly. So sadly, we should now use Maya\u2019s defaultattributes.<br>Diffuse = for painting Height map.<br>incandescence = for painting Detail Map.<br>Translucence = for masking Textures and flow map.<\/p>\n<p><span style=\"color: #ff0000\"><strong>WARNING: MAKE SURE TO SAVE RIGHT AFTER YOU CREATED A NEW MAP OR ELSE MAYA WILL NOT<br>SAVE IT AND IT CAN CAUSE YOUR TERRAIN GET RUINED.<\/strong><\/span><\/p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=&#8221;4.20.2&#8243; _module_preset=&#8221;default&#8221; width=&#8221;100%&#8221; custom_padding=&#8221;3px||0px|||&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.20.2&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.20.2&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;]<p>This is Maya\u2019s 3d painting tool, you can readmore about it in Maya\u2019s <a href=\"https:\/\/help.autodesk.com\/view\/MAYAUL\/2017\/ENU\/?contextId=3DPaintTool\" target=\"_blank\" rel=\"noopener\">documentation<\/a>.<\/p>\n<p><a href=\"http:\/\/cgelementary.com\/wp-content\/uploads\/3dPaintWindow.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/cgelementary.com\/wp-content\/uploads\/3dPaintWindow.jpg\" width=\"452\" height=\"921\" alt=\"\" class=\"wp-image-4576 alignnone size-full\" srcset=\"https:\/\/cgelementary.com\/wp-content\/uploads\/3dPaintWindow.jpg 452w, https:\/\/cgelementary.com\/wp-content\/uploads\/3dPaintWindow-147x300.jpg 147w\" sizes=\"auto, (max-width: 452px) 100vw, 452px\" \/><\/a><\/p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=&#8221;4.20.2&#8243; _module_preset=&#8221;default&#8221; width=&#8221;100%&#8221; custom_padding=&#8221;20px||8px|||&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.20.2&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.20.2&#8243; _module_preset=&#8221;default&#8221; inline_fonts=&#8221;Aboreto&#8221; global_colors_info=&#8221;{}&#8221;]<h4>Paint heightmaps<\/h4>\n<p>To paint height map you should assign a new map to the diffuse attribute.<br \/>Make sure to check \u201cUpdate on stroke\u201d, this way the terrain will update instantly when you make changes to your map.<\/p>\n<p>After you assigned a new map press the\u00a0 <a href=\"http:\/\/cgelementary.com\/wp-content\/uploads\/HeightPaint.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/cgelementary.com\/wp-content\/uploads\/HeightPaint.jpg\" width=\"41\" height=\"41\" alt=\"\" class=\"wp-image-4579 alignnone size-full\" \/><\/a> \u00a0 button to use diffuse map to terrain as height map.<\/p>\n<p><a href=\"http:\/\/cgelementary.com\/wp-content\/uploads\/HeightAttibute.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/cgelementary.com\/wp-content\/uploads\/HeightAttibute.jpg\" width=\"479\" height=\"514\" alt=\"\" class=\"wp-image-4580 alignnone size-full\" srcset=\"https:\/\/cgelementary.com\/wp-content\/uploads\/HeightAttibute.jpg 479w, https:\/\/cgelementary.com\/wp-content\/uploads\/HeightAttibute-280x300.jpg 280w\" sizes=\"auto, (max-width: 479px) 100vw, 479px\" \/><\/a><\/p>\n<p>Now you have a new attribute to control the<br \/>height of painted texture.<\/p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][\/et_pb_section]<\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":491,"featured_media":0,"comment_status":"open","ping_status":"open","template":"","knowledgebase_cat":[133],"class_list":["post-4563","knowledgebase","type-knowledgebase","status-publish","hentry","knowledgebase_cat-terrain_surface"],"_links":{"self":[{"href":"https:\/\/cgelementary.com\/index.php?rest_route=\/wp\/v2\/knowledgebase\/4563","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cgelementary.com\/index.php?rest_route=\/wp\/v2\/knowledgebase"}],"about":[{"href":"https:\/\/cgelementary.com\/index.php?rest_route=\/wp\/v2\/types\/knowledgebase"}],"author":[{"embeddable":true,"href":"https:\/\/cgelementary.com\/index.php?rest_route=\/wp\/v2\/users\/491"}],"replies":[{"embeddable":true,"href":"https:\/\/cgelementary.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4563"}],"version-history":[{"count":6,"href":"https:\/\/cgelementary.com\/index.php?rest_route=\/wp\/v2\/knowledgebase\/4563\/revisions"}],"predecessor-version":[{"id":5449,"href":"https:\/\/cgelementary.com\/index.php?rest_route=\/wp\/v2\/knowledgebase\/4563\/revisions\/5449"}],"wp:attachment":[{"href":"https:\/\/cgelementary.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4563"}],"wp:term":[{"taxonomy":"knowledgebase_cat","embeddable":true,"href":"https:\/\/cgelementary.com\/index.php?rest_route=%2Fwp%2Fv2%2Fknowledgebase_cat&post=4563"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}