Documentation for TinyFixes for maya is included with the script.

go to store to download the script

MeshCombiner Intro

How to Use Mesh Combiner

Random Vertex Color


metaball for maya

Version History


  • New toolbar
  • add sculptings to panel bar
  • Mesh combiner
  • 8 Ramp Shader
  • 7 ShaderFX Shader
  • 4 PBR Shader
  • 6 DX11 Shaders


  • Edge styler 0.5: +++ it work on all edges even if its a single edge, it looks really cool. — no curve control only presets made by me. — if you resize the object or Rotate it the effect will be different. ( which is awful , so i removed it)
  • add Orthograpic Switch to panel bar (i am mostly using it to make selection)
  • updating dynamesh
  • Rail UV, (made this when i was working on a project where i was needed to make a lot of high ways. but later i find it perfect for making transition animations)
  • random vertex Color Script (really useful, already used it many time)
  • added paint effect buttons to toolbar, simplified version ofcourse. ( i wonder if anyone can use them without me making a tutorial for it )

    (major Update i should’ve called it v.2.0)

  • Katana Slice (I LOVE THIS SCRIPT, beside all the FX posibilities, its really fun)
  • Shatter & Pieces (i guess Everyone will love it, its really easy and you can make any shape of crack that you want)
  • EdgeStyler
  • Metaball for Maya ( a better and easier version of my previous script)

    v 2.0 Coming Soon !
  • Mesh combiner 2
  • Easy Terrian
  • Circle face
  • batch normalmap baking